AWARE Automated Warning and Response Engine 05/31/2010
From Pop Mechanics Shills BY DAVID HAMBLING Surveillance technology provides a vital shield against terrorism, and cheap modern electronics make it easy to fill the city streets with closed-circuit television (CCTV) cameras. New York City mayor Michael Bloomberg recently toured London's ring of cameras, seeking information on how to bring it to the Big Apple to thwart terrorist attacks. But unless the feeds from those cameras are constantly monitored, they only provide an illusion of security. Finding enough eyeballs to watch thousands of screens simply isn't practical, yet modern automated systems can fill the gap with a surprising degree of intelligence. The Automated Warning and Response Engine (AWARE) from Abeo Technical Services is one such system. It replaces the traditional banks of screens with a single view, combining the images from many cameras to give a picture across the entire area under surveillance. It makes it possible to zoom in to a single room, or zoom out to a bird's-eye view. And instead of relying on humans to scan for potential threats, thesoftware will actually analyze the video itself. The Times Square Example Let's look at how this type of system would deal with an event like the failed car-bomb attack in Times Square: The vehicle involved was parked in a No Parking area, the emergency warning flashers were going, and smoke was pouring out of it. All of these were potential warning signs. If the system issued an alert every time a car was parked illegally, there would be a lot of false alarms. But AWARE can cross-check all illegally parked cars without human intervention. "Should a vehicle be detected parked illegally, AWARE would aim a local camera at the license plate, and License Plate Recognition software would interpret the number," says Robert Allen of AbeoTS. "AWARE would submit the data to the appropriate DMV and the result would be analyzed for threat potential. In the Times Square incident, this would have triggered a threat as the license plate did not match the vehicle." AWARE can detect other anomalies such as flashing lights and smoke. Any event or combination of events can be set to trigger an alert. The system is not limited to video cameras but can be networked to other sensors. These can be anything from radar motion sensors to explosives sniffers or radiation detectors. And just as it can link to license plate recognition, the system can plug into facial-recognition systems or even iris recognition if suitable image databases are available. Having detected an anomaly, AWARE uses all available resources. This would typically involve recruiting other sensors, such as PTZ (pan, tilt, zoom) cameras which can get a more detailed look and confirm what was happening. The software is trained to recognise common events which might be mistaken for threats to cut down on false alarms. If the threat is determined to be real, the system moves on to the next stage, sending out alerts to responders' cellphones, radio, pagers and other receivers. It can follow this with further updates if the event escalates. With this sort of setup, the responder's role is shifted from being just a screen-watcher to being a decision maker, whether this is a false alarm or time to start calling out the emergency services. Camera imagery can then be sent to smartphones, PCs or tablets. Any HTML-capable device can view everything that could be seen in the control center. It also means that a responder can be moving around with an iPhone rather than stuck in the control center. READ MORE Add Comment FROM BBC (Queen Rothschild) The camera was already trained on the two insurgents before the people watching the monitors had even spotted them. As they parked their vehicles and removed a large package from the back, it zoomed in and followed them. The two men moved across a patch of vegetation that made them trickier to see, so the surveillance monitor automatically switched to thermal imaging and followed them closely as they tried to conceal themselves behind a building. The suspicious pair were in fact actors. This was an experiment. But the imaging forms part of what the UK's Defence Science and Technology Laboratory (DSTL) says will be used by soldiers within five years - a package of surveillance systems that can recognise insurgents or terrorists. Continue reading the main storyYou can't tell who is an insurgent by what they look like, but you can track their behaviour Andrew SeedhouseDstlThis high resolution imaging with in-built software to detect and follow the fake insurgents as they planned their covert meeting, was one of the technologies tested by DSTL during what it described as a "cops and robbers" style trial. DSTL, which develops and tests the latest technologies for the Ministry of Defence, had members of its staff "act out" insurgent-like behaviour, while developers and and engineers took on the role of the "good guys", pursuing and monitoring them. "You can't tell who is an insurgent by what they look like, but you can track their behaviour," explained Andrew Seedhouse, chief technologist for sensors and countermeasures at Dstl. The surveillance equipment tested in the trial ranged from extremely high resolution digital cameras to radar and lasers. The military twist was that these hi-tech surveillance techniques are being combined with software that can pick out unusual patterns in behaviour - such as two vehicles meeting in a concealed area. The surveillance, DSTL says, will eventually help to "win the battle" against insurgency. READ MORE From Fox SlewsOctavia, on display at the Office of Naval Research for Fleet Week in New York until June 1, is an autonamous robot designed to interact with humans. She has a very expressive face, and hands and fingers, which she can use to express herself non-verbally. “So Octavia can respond to humans in human ways, such as raising an eyebrow to reveal skepticism or tilting her head coyly to suggest that she doesn’t understand something. More importantly, she does this autonomously, using a system of sensors and cameras to follow what’s going on around her and then thinking and reacting to her environment independently.” From Fox news When Facebook, Augmented reality, QR codes, and Facial recognition collide. Run like a bitch. 05/30/2010
FROM INVENTOR SPOT Facebook Could Face More Privacy Backlash With Augmented Reality QR Codesby Ron Callari Microsoft has publicly released a tagging systemthat will allow users to leave a breadcrumb trail for the firm, its advertisers and just about anyone else to follow. Attaching QR barcodes to products, street scenes, magazines, business cards and such when viewed through smartphone camera can redirect users to programmed URLs that can contain content, photos or videos. Facebook is experimenting with that technology, which brings privacy back under the microscope, front and center. Tag software allows businesses that use thesebarcodes access to "advanced analytics" and "real-time location services." Since these codes add an augmented reality layer to a user's environment, anything viewed through a smartphone camera will now be tagged with markers and overlays that mesh the real-world with the virtual. Points of Interest (POI) and business establishments have a new means to communicate with users using this location-based functionality. As a result you can track where users are acquiring products and services - or better yet, you can direct them to locations and URLs to purchase them. The implications for brand marketing is multi-faceted and in 2010, Facebook, Google, Apple and Microsoft are just at the cusp of capitalizing on this lucrative advertising channel. While TechCrunch reported on "Facebook Kicks Off Implementation Of QR Codes" back in March, the story has laid dormant for these last few months, probably because Zuckerberg is still digging himself out from his Open Graph backlash. But according to Robin Wauters, she had received enough tips to believe that Facebook was enabling users to generate their own custom two-dimensional QR codes.READ MORE Mobile Data: A Gold Mine for Telcos A snapshot of our activities, cell phone data attracts both academics and industry researchers. By Tom Simonite THURSDAY, MAY 27, 2010 Cell phone companies are finding that they're sitting on a gold mine--in the form of the call records of their subscribers. Call center: This network shows phone calls between around two million cell phone users in Belgium over six months; each dot represents a tightly connected group of people, and its color represents the language they speak. The Dutch-speaking (green) and French-speaking (red) communities are starkly divided, linked only by a smaller cluster representing users in Brussels. Credit: Courtesy of IOPResearchers in academia, and increasingly within the mobile industry, are working with large databases showing where and when calls and texts are made and received to reveal commuting habits, how far people travel for public events, and even significant social trends. With potential applications ranging from city planning to marketing, such studies could also provide a new source of revenue for the cell phone companies. "Because cell phones have become so ubiquitous, mining the data they generate can really revolutionize the study of human behavior," says Ramón Cáceres, a lead researcher at AT&T's research labs in Florham Park, NJ. If you were an AT&T subscriber and were near Los Angeles or New York between March 15 and May 15 last year, there's a 5 percent chance that your data was crunched by Cáceres and his colleagues in a study of the travel habits of the company's subscribers. The researchers amassed millions of call records from hundreds of thousands of users in 891 zip codes, covering every New York borough, 10 New Jersey counties, as well as Los Angeles, Orange, and Ventura counties in California. READ MORE Children, 4, 'to be fingerprinted to borrow school books from library' By Andrew Hough From The telegraph Critics labelled the plans 'appalling' and a waste of resources. Photo: GETTY IMAGESStudents in Manchester are having their thumbprints digitally transformed into electronic codes, which can then be recognised by a computer program. Under the scheme, pupils swipe a bar code inside the book they want borrow then press their thumb on to a scanner to authorise the loan. Books are returned in the same way. The scheme is being trialled on junior classes at Higher Lane Primary in Whitefield, Bury, Greater Manchester. Officials confirmed it is due to be extended to all pupils at the school, one of the areas largest primary schools, with 453 pupils aged four to 11. School authorities defended the scheme on Thursday, and moved to reassure parents that the voluntary system, is heavily encrypted or coded and that no images of fingerprints would be stored. But critics said they were “appalled” at the system, developed by Microsoft which is also being trialled in other parts of the country. “This is quite clearly appalling,” said Phil Booth, national coordinator of NO2ID, a privacy campaign group. “For such a trivial issue as taking out of library books the taking of fingerprints is way over the top and wrong. “It conditions children to hand over sensitive personal information.” He added: “The money for such a system could be spent on actual school resources. How about some more books for the library instead? “This needs to be rolled back or stopped. I would argue there is no justification for such a scheme. Read more FS's blogged about this last month, so this is just an update, it would seem as though Conde Cast (wired magazines) 5 billion dollar company is at it again... This photo is courtesy of the US air force, not to me of course, to Conde Cast, I use it under fair use as I have no ads on my website, we shouldn't mind the fact that the US air force would endorse such an article. Consider what that means... on your own. Darpa’s Beady-Eyed Camera Spots the ‘Non-Cooperative’ Soon, keeping your head down won’t be enough to stump high-tech security cameras, thanks to Pentagon-funded researchers developing mini-cameras that can nab threats by hunting down — and scanning — their eyeballs. A team of electrical engineers at Southern Methodist University (SMU), led by Professor Marc Christensen, first created the cameras with funding from Darpa, the Pentagon’s research agency. Called Panoptes, the devices use low-resolution sensors to create a high-res image that can be captured using a lightweight, ultra-slim camera. Because they don’t use a lens, the cameras were originally designed for miniature drone sensors and troop helmet-cams. Only a year later, the Pentagon is giving SMU another $1.6 million, to merge the cameras with active illumination and handheld Pico projection devices. This allows photos captured on small devices to be transformed for large-format viewing. Whereas the first goal of the program was to create slim cameras with the power of a lens, the latest technology “lets us do even more than what a lens could do,” Christensen told Danger Room. “This platform is really just the base, upon which we’ll focus on different applications,” Christensen said. “Now, we’re enhancing resolution even more, so the images are a 3-D map with even better, more accurate details.” The new devices will yield a robust 3-D image that’ll be useful for seeing in caves and dark urban areas, and for the creation of versatile “non-cooperative” iris-detection security cameras. Smart-Iris, the name of the new Panoptes innovation, is being developed in conjunction with SMU Professor Delores Etter, who specializes in biometric identification. It’ll eliminate problems like glare, eyelashes, dim lighting — and an unwillingness to stop and stare directly into a dedicated iris-detection camera. Instead, Panoptes devices will zero in on a face, no matter angle or movement, then narrow right into the iris. A long line of people, moving through a line, could be scanned by wall-mounted cameras and they wouldn’t even notice it was happening. Read More http://www.wired.com/dangerroom/2010/05/darpas-beady-eyed-camera-spots-the-non-cooperative/#ixzz0pHqYtDCK Violent video games touted as learning tool By KAREN MATTHEWS (AP) NEW YORK — You're at the front lines shooting Nazis before they shoot you. Or you're a futuristic gladiator in a death match with robots. Either way, you're playing a video game — and you may be improving your vision and other brain functions, according to research presented Thursday at a New York University conference on games as a learning tool. "People that play these fast-paced games have better vision, better attention and better cognition," said Daphne Bavelier, an assistant professor in the department of brain and cognitive science at the University of Rochester. Bavelier was a presenter at Games for Learning, a daylong symposium on the educational uses of video games and computer games. The event, the first of its kind, was an indication that electronic games are gaining legitimacy in the classroom. President Barack Obama recently identified the creation of good educational software as one of the "grand challenges for American innovation," and the federal Department of Education's assistant deputy secretary for the Office of Innovation and Improvement, Jim Shelton, attended Thursday's conference. Panelists discussed how people learn and how games can be engineered to be even more educational. "People do learn from games," said J. Dexter Fletcher of the Institute for Defense Analyses. Sigmund Tobias of the State University of New York at Albany said an Israeli air force study found that students who played the game "Space Fortress" had better rankings in their pilot training than students who did not. He added that students who played "pro-social" games that promote cooperation were more likely than others to help out in real-life situations like intervening when someone is being harassed. Bavelier's research has focused on so-called first-person shooter games like "Unreal Tournament" and "Medal of Honor," in which the player is an Allied solder during World War II. "You have to jump into vehicles, you have to crouch and hide," said Tammy Schachter, a spokeswoman for game developer Electronic Arts Inc. Bavelier said playing the kill-or-be-killed games can improve peripheral vision and the ability to see objects at dusk, and the games can even be used to treat amblyopia, or lazy eye, a disorder characterized by indistinct vision in one eye. She said she believes the games can improve math performance and other brain tasks. "We are testing this hypothesis that when you play an action video game, what you do is you learn to better allocate your resources," she said. "In a sense you learn to learn. ... You become very good at adapting to whatever is asked of you." Bavelier believes the games will eventually become part of school curriculums, but "it's going to take a generation." Schachter said the purpose of "Medal of Honor" and other games is to have fun, and any educational benefits are a bonus. "Through entertainment these games test your memory skills, your eye-hand coordination, your ability to detect small activities on the screen and interact with them," she said. Not everyone is a fan. Gavin McKiernan, the national grassroots director for the Parents Television Council, an advocacy group concerned about sex and violence in the media, said that when it comes to violent video games, any positive effects are outweighed by the negative. "You are not just passively watching Scarface blow away people," McKiernan said. "You are actually participating. Doing these things over and over again is going to have an effect." Bavelier said games could be developed that would harness the positive effects of the first-person shooter games without the violence. "As you know, most of us females just hate those action video games," she said. "You don't have to use shooting. You can use, for example, a princess which has a magic wand and whenever she touches something, it turns into a butterfly and sparkles." Copyright © 2010 The Associated Press. All rights reserved. Artificial Intelligence/ Skynet/ and the internet -Nathan Human As a former psychology honors student, I have a fairly well developed understanding of the inner and outer workings of the mind, mostly acquired from my own independent analysis and work with actual human beings as a counselor, which was complimented by this long winded education (indoctrination). So this one isn't entirely pulled out of my ass. The brain consists of Neurons, all of which are connected by what are called dendrites (Send messages short distances, more numerous) and Axons (long distances less numerous, and connect to other things asides from neurons like muscles). In the same way the internet consists of terminals (servers, personal CPUS, phones, cables, wifi, which upload and download content). Out of this matrix of neuronal activity came consciousness. That is, an overarching system (order) was born out of this chaotic activity of information. In some circles this process is referred to as the theory of emergence. The interesting thing about this matrix of neuronal activity is that it by and large functions just like a computer, in that trillions of binary decisions amount to a complex and sophisticated and seemingly unified consciousness. This means that all of your thoughts, visualizations, no matter how complex are the sum of this binary activity. For example, a neuron can fire if the sum of its input exceeds a certain constant threshold (which is about -70 millivolts). If the incoming signals going into this neuron (determined by chemical influx charges) exceed this threshold the neuron will fire, and send a message to subsequent neurons which will typically have some outward expression when coupled with that of other neurons (like a thought or an action). This may make more sense in a bit, and is not as complicated as it sounds. For those up on the jargon this is not to advocate bio-reductionism, as there is much we do not know about how this matrix of activity amounts to consciousness. Many presume that Artificial intelligence will be invented. I think there is a greater likelihood that it will simply manifest out of these internet exchanges, in the same way that consciousness emerged from all of this binary neuronal activity. Take for example the “liking” function which is now available on most websites. If the sum total of likes exceeds a certain threshold, the fallacious principle of consensus validity tells us that people will be more apt to indulge and re-circulate that information, either by re-posting it, downloading it, and re-uploading it etc. Google has taken on the task of categorizing and ordering this information, in the same way the executive functions of the mind conform to create consciousness. Is it possible that when taken together things such as Google trends, street view, search, news, Gmail, Google latitude, Google earth etc, can combine to amass a global mind of sorts? Of course Google is but one of many services that is trying to order the internet (obviously in line with its own interests) but certainly among the most popular. What will happen when Google decides to integrate these programs? If we were to take this one step further we could assess the mental health of this global mind. Is it neurotic? Psychotic? How well does this global mind perceive reality. Judging by the ramped corruption that persists in the real world, one would be compelled to view this amalgamation of inputs and outputs as insane, as what is typically held in this zeitgeist of “likes” does not reflect what is important in the real world nor the collective interests of human kind. For example the most “liked” thing on the internet hardly approaches what is of utmost importance to humankind, largely because the majority of people are brainwashed ignoramuses and morons. I won’t apologize for that. So what does it all mean? If not Google, or some other all infringing service, the internet will soon organize itself into something that resembles the infamous “skynet”, a system in the sci-fi movie “The Terminator” which was linked into everything and eventually became conscious. The fundamental mystery persists however, that is, the transition from order to chaos. This is the real New World Order. The global hive mind. I plan on revisiting this idea and providing a more in depth analysis when I have time and am not at work. Until then check out this article on Physorg From Physorg German scientists have succeeded to genetically modify Drosophila (fruit fly) larvae allowing them to smell blue light. The research team can activate single receptor neurons out of 28 olfactory neurons in the larvae for this sensory perception. Normally animals avoid light. However, blue light simulates in genetically modified larvae the smell of an odorant i.e. banana, marzipan or glue, odors which are all present in rotting fruit and attractive to fruit fly larvae. The team of scientists from Bochum and Göttingen, working under the auspices of Prof. Klemens Störtkuhl, hopes to gain insight into the processing of the neural network. They have published their findings in the international journal Frontiers in Neuroscience Behavior. The olfactory neurons of the only one millimeter sized genetically modified Drosophila larvae are all capable of producing the protein that is activated by light. The researchers can freely select which of the 28 cells will ultimately be light-sensitive using genetic markers. Prof. Störtkuhl explained that they were able to either activate cells which normally register repulsive odors and subsequently cause an aversion response, or cells that sense attractive odors such as banana, marzipan or glue. The activated neurons send an electrical signal if they are stimulated with blue light at a wavelength of 480 nm. The larva thus has the impression that it perceives odors. The experiment shows that it is possible by inserting photo activated proteins into neurons photo stimulation can produce an olfactory behavior in these larvae , whereas genetically unchanged larvae generally avoid light. READ MORE | See all tech news here
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